Tag: Dev

  • Branching Narratives Explained: Designing Choices That Matter

    Branching Narratives Explained: Designing Choices That Matter

    Branching narratives are the lifeblood of interactive storytelling, transforming passive readers into active participants. In visual novels and narrative-driven games, the choices players make can lead to diverse outcomes, fostering a sense of agency and replayability. However, crafting meaningful branches requires careful design to avoid common pitfalls like the “illusion of choice,” where different options lead to the same result 

    Understanding Branching Narratives

    A branching narrative allows players to influence the story’s direction through their decisions. These choices can range from simple dialogue options to significant plot-altering decisions, leading to multiple story paths and endings. This non-linear approach enhances player engagement and immersion, as seen in games like The Witcher 3, where choices significantly impact the story and world.

    Designing Meaningful Choices

    Define Your Core Theme: Before mapping any branches, clarify your story’s central theme or message. This thematic “north star” ensures that every choice reinforces what you want players to explore—be it redemption, betrayal, sacrifice, or hope.

    • Why it matters: A clear theme prevents branches from feeling arbitrary or tonally inconsistent.
    • How to do it: Write a one-sentence logline encapsulating your theme (e.g., “What would you sacrifice to save someone you love?”). Refer back to this line whenever you add new branches, pruning any node that doesn’t serve it. 

    Plan Your Structure: Use visual tools—flowcharts, decision trees, or a node-based editor—to map out how branches diverge and reconverge.

    • Branching patterns:
      • Linear with checkpoints: Short detours that loop back to a main path.
      • Tree structure: Each choice creates entirely new sub-branches.
      • Foldback pattern: Diverge for key choices, then merge again to control scope.
    • Best practice: Limit full-splits (where every branch multiplies) to a few pivotal moments, and use foldbacks elsewhere to keep complexity manageable.

    Design Consequential Choices: Every decision point should lead to one of three clear outcomes: an immediate payoff (new information, character reaction), a delayed impact (later story twist), or both.

    • Avoid “illusion of choice”: If two options always lead to the same scene, players feel tricked. Instead, even small variations—different dialogue lines or minor scene changes—underscore that their choice mattered.
    • Vary consequence types:
      1. Narrative: Reveals new plot threads or alters character relationships.
      2. Mechanical: Adjusts player stats or resources.
      3. Emotional: Impacts player empathy or trust toward characters.
    • Iterative refinement: After drafting, walk each branch from start to finish and ask “How would a player feel here?” Prune or enhance branches that don’t evoke clear emotion.

    Balance Complexity: Deep, sprawling trees can be thrilling—but over-branching risks unmanageable scope and player confusion.

    • Depth vs. breadth: More levels of choices (depth) can be as engaging as many parallel branches (breadth).
    • Scope checks: Set a cap on total unique endings or major pivots. Use minor branches for flavor, and reserve major splits for moments that tie back to your core theme.
    • Playtesting focus: Recruit testers to navigate branches without a guide. Note where they get lost or bored, then simplify or add signposts.

    Leveraging AI with Pominis

    Pominis is an AI-powered, no-code platform that simplifies the creation of branching narratives. By inputting a simple prompt, users can generate complex story structures with multiple paths and endings. Pominis utilizes large language models (LLMs) to craft coherent narratives and dialogue, while its node-based editor allows for intuitive visualization and editing of story branches.Ready to bring your interactive stories to life? Visit pominis.com and join the waitlist to start creating your own branching narratives with ease.

  • How We Built a No-Code Platform for Interactive Storytelling

    How We Built a No-Code Platform for Interactive Storytelling

    At Pominis, our mission is to democratize storytelling by enabling anyone to create, publish, and remix interactive visual novels—no coding required.

    To bring this vision to life, we needed a tool that could translate the complexity of branching narratives into an intuitive, visual interface. Enter “React Flow”, a React-based library for building node-based editors.

    Here’s why React Flow became the backbone of Pominis’ AI-driven story editor and how it shaped our platform’s development.

    The back story: the moment

    Back to Feb, during a team brainstorming session, a colleague shared a passion project he’d worked on: an AI-powered system that generated dynamic narrative stories. When he demoed it, our jaws dropped. There it was—a visual flow editor where nodes represented story beats, and connections mapped branching choices. It was the exact prototype we’d imagined for Pominis. This pivotal moment not only inspired us but also marked the birth of our React Flow Editor. We realized that React Flow’s flexibility and scalability could empower users to craft intricate stories visually, just as our teammate had envisioned. In essence, his project wasn’t just a proof-of-concept; it became the blueprint for Pominis’ future.

    Why React Flow Was the Perfect Fit

    Multiple Connections Between Nodes

    Interactive stories thrive on branching paths. For instance, a romantic subplot might diverge based on dialogue choices, while a mystery could hinge on clues leading to multiple endings. To accommodate this complexity, React Flow’s support for multiple connections between nodes became indispensable. Writers can now link a single story event (like a character’s decision) to several outcomes effortlessly.

    Multiple connections

    Drag-and-Drop Manipulation

    Accessibility is core to Pominis. To ensure inclusivity, we prioritized a system where even first-time users could drag characters, plot points, or settings onto the canvas and stitch them together effortlessly. Thanks to React Flow’s drag-and-drop API, this vision became reality. Now, writers build scenes by dragging nodes for locations, characters, and dialogue, then connecting them in seconds.

    Flexible Layouts for the most unpredictable branch

    Stories evolve in unexpected ways. For example, a linear tale might spiral into a sprawling epic, or a side character could steal the spotlight. To adapt to this creativity, React Flow’s auto-layout algorithms and customizable positioning became critical. Creators can now expand their narratives without wrestling with cluttered canvases.

    Flexible Layouts for the most unpredictable branch

    Our Mission: Building Tools for Everyday Storytellers

    As the engineering team, we are driven by tools that solve real-world problems. At the heart of this effort lies Pominis’ goal: giving people the power to become heroes of their own stories. Whether it’s a teacher crafting a choose-your-own-adventure history lesson or a fan reimagining their favorite book’s ending, React Flow’s versatility helps us remove technical barriers. Ultimately, this isn’t just about games—it’s about unlocking creativity for everyone.

    Conclusion

    React Flow transformed Pominis from a lofty idea into a platform where imagination meets execution. By seamlessly integrating its robust features with AI enhancements, we’ve created a space where anyone can breathe life into their stories. As we look to the future, we’re excited to see what you will build.

    Ready to bring your imagination to life?
    Visit pominis.com and join the waitlist today!